Spell
NormalSoul of Fire
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3584
Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.
Soul of Fire — Power Evaluation
Final Score: 30 ± 6 · Confidence: Medium
- Intrinsic: 33 · Deck: 33 · Meta: provisional
- Primary role: Utility
Why it scores here
Soul of Fire is a one-shot burn Normal Spell that converts a banished Pyro-Type monster from the Deck into damage equal to half its ATK, but it hands the opponent a free card and locks the player out of attacking for the turn. Its only observed home is dedicated burn shells, where its top partners (Ookazi, Tremendous Fire, Final Flame, Poison of the Old Man) show a pure damage race rather than an engine. It records zero combo appearances, builds no board, and is dead whenever the Deck lacks a Pyro-Type target. Its ATK/DEF of 0 and lack of any body earn it nothing; the score rests entirely on conditional, card-negative burn utility.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 42 | A Normal Spell with up to 3 copies drawn naturally, but it is only live when the Deck holds a Pyro-Type monster to banish (verified). |
| Combo & Conversion | 22 | Converts one banished Pyro into half its ATK as burn, builds no board, and appears in 0 of the recorded combos (observed). |
| Resource Economy | 18 | Gives the opponent a free draw and consumes the card plus a Deck monster for a net loss of card advantage (verified). |
| Effect & Interaction | 18 | Its only effect is burn damage; it offers no disruption, negation, or removal of the opponent's cards (verified). |
| Material Utility | 5 | As a Normal Spell it has no body and cannot serve as material for any Summon (verified). |
| Resilience & Flexibility | 25 | A one-shot effect with no recursion or graveyard use, and it is dead once no Pyro-Type target remains in the Deck (inferred). |
| Deck-Building Efficiency | 28 | Cheap in slot terms at up to 3 copies, but it forces a Pyro package, hands the opponent a card, and bars attacks this turn (verified). |
Calculation
Weight profile: Default Utility / no-clear-role weights (burn card does not map cleanly to any listed role). Intrinsic ≈ 33, Deck ≈ 33, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic Normal Spell with no archetype lock, splashable into any Pyro-capable burn shell
- Turns a high-ATK Pyro-Type banished from Deck into direct burn damage
- Plays cleanly alongside a burn package and appears consistently at up to 3 copies in that niche
Weaknesses
- Hands the opponent a free card, producing net card disadvantage
- Locks the player out of attacking for the turn
- Completely dead if the Deck contains no Pyro-Type monster to banish
- Provides no board presence, disruption, or recursion
- Half-ATK scaling means the payoff depends on high-ATK Pyro targets the player must dedicate slots to
Counters / choke points
- Spell/Trap negation (e.g., Solemn Judgment, Magic Jammer)
- Anti-burn cards and quick lifegain
- Decks built without accessible Pyro-Type targets to banish
- Damage-prevention/replacement effects
Best use
Burn damage source. Decks: Dedicated burn decks, Volcanic, Pyro-Type burn shells. Suggested copies: 3.
Evidence & gaps
- Verified: Text: opponent draws 1 card; select 1 Pyro-Type monster from your Deck and banish it; inflict damage equal to half its ATK; cannot declare an attack this turn.; Normal Spell, no archetype, ATK/DEF 0, treated as 3 legal copies (unlimited).
- Observed: Runs in 26 recorded decks, all 26 in the main deck, average 2.77 copies (23 decks run 3).; Co-occurs at 69.2% with burn cards Hanewata, Eco, Fire Cracker, Ookazi, Restructer Revolution, Tremendous Fire, and Poison of the Old Man.; Spans 11 distinct archetypes, led by Greed 26.9%, Morphtronic 15.4%, and Volcanic 15.4%.; Appears in 0 recorded combos and is not a Top Card.
- Inferred: Its practical role is a damage source in dedicated burn/Pyro shells rather than an engine piece.; It is a net card disadvantage and only meaningfully converts when the Deck runs high-ATK Pyro-Type targets.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from the deck sample only






